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Posted August 27, 2013 in FX
DustStorm
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By:daba
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by:Duncan Brinsmead

http://area.autodesk.com/blogs/duncan/dust_storm

A quick and easy way to do a dust storm is to use only the textural aspects of a fluid. This scene uses a fluid with no grids, just textures and gradients. The animation was done by animating the position of the fluid along with texture time and offset.